Developer Harassment
As a community, we value respect and constructive feedback. However, we have noticed an increase in disrespectful and personal attack messages towards our community members, especially towards our developers in response to achievement set revisions. We understand these revisions can be frustrating for some users, but we want to reiterate why revisions are an integral part of this community.
Revisions are done to add more incentive to revisit old games and experience everything it has to offer. In the early years of RA, sets were often barren with only simple progression or in some cases even missing some. Others might have parts covered but are still missing big chunks of content that some people may not even have known existed until the set was released.
Do not use our site or discord to harass our developers, regardless of if they’re still active or not.
For more information on our community guidelines and expectations, see our Code of Conduct.
RA Minecraft
RetroAchievement now has an official Minecraft server where you build anything you want in the most popular sandbox game ever created.
The server can be accessed at: mc.retroachievements.org:25588
If you would like access to the server please contact:
Scott,
SporyTike,
luchaos or
BatFastardJordy
Jr Developer Graduates
Current Stats: 11 Developers have graduated in 2023 so far
Developer Compliance
Code of Conduct Updates
Approval and Claims section updated and combined to clarify which approvals are needed under which cases. Most cases are functionally the same as before. The main change is a clarification to when subset claims can be set as a free “own revision” claim. The new table format should hopefully cover all cases.
Set Approvals
Set Denials
- Pokemon Red/Blue/Yellow Rumor Subset
- Super Mario 64 Mirror Mode Subset
- Pokemon HeartGold Version | Pokemon SoulSilver Version Little Cup Challenge
Reauthors
Additional Updates
Site Updates
RAWeb v2.9.0
Full Changelog
RAWeb v2.10.0
Full Changelog
RAWeb v2.11.0
Full Changelog
Emulator Updates
RAIntegration v1.2
For players:
- Multiple active leaderboards with the same value definition will only show one tracker
- Added progress indicator widget
- Whenever a measured achievement’s progress changes, shows that progress onscreen for a couple of seconds
For developers:
- Add pointer finder dialog
- Allows users to identify important memory across multiple save states and have the tool attempt to locate any values that differ by the offsets between states.
- Does not directly handle multiple levels of pointers, but the process can be repeated once a nested pointer is found at multiple addresses.
- Add aligned search types for 16-bit BE and 32-bit BE
- Change wording on achievement unlock popup for local and modified achievements
- Double-clicking address in bookmarks window will now open inspector if its not already open
- Indirect note fields are now readonly, instead of disabled
- Fix character input in grid editors when integrated with WinForms (BizHawk)
- Fix deadlock canceling publish notes
- Fix crash typing in memory viewer when cursor is offscreen
- Fix warning about memory addresses when core doesn’t expose all regions
- Fix serialization of new leaderboard values using old format
- Fix intermittent flicker of memory view when moving to/from addresses with local notes
- Fix calculations using floats in SubSource
- Fix popups remaining open after emulator indicates game was closed
- Warn when using echo/mirror/kernel RAM
- Warn about redundancy between MeasuredIf and non-MeasuredIf conditions
DevQuest
DevQuest Awards
Vet Developer Progress